AI Insights · Timothy · July 2022
Top 5 Boxing Games Performance in Hungary Q2 2022
The top 5 boxing games on a unified platform in Hungary showed varied performance in Q2 2022, with notable trends in downloads, revenue, and active users. Data from Sensor Tower highlights these trends.
In Q2 2022, the top 5 boxing games on a unified platform in Hungary demonstrated diverse performance trends, according to data from Sensor Tower. Here’s a closer look at how these apps fared:
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS had a fluctuating revenue performance, peaking at around $99 in late March and experiencing a significant dip in April, with the lowest revenue recorded at $8. Downloads showed a declining trend initially but stabilized towards the end of the quarter, averaging around 1K weekly downloads. The app's weekly active users decreased from 5.5K in late March to 4.1K by the end of June.
Real Boxing 2 by Vivid Games S.A. saw a steady increase in revenue towards the end of Q2, with a peak of $83 in the last week of June. Downloads experienced a significant jump in early June, reaching up to 1.7K. Active users also increased, peaking at approximately 2.5K in early June before settling at around 1.8K by the end of the quarter.
Idle Workout Master: MMA hero from EZ Games JSC. had a notable spike in downloads in early May, hitting 2.1K before declining to around 1K by the end of June. Active users followed a similar trend, peaking at 2.6K in early May and dropping to 1.5K by the end of June.
Punch Bob by CASUAL AZUR GAMES showed consistent weekly downloads, averaging around 500. The app's active users peaked at 1K in early May, with a slight decline to 791 by the end of June.
Gym Heros: Fighting Game from Fighting Arena maintained a steady download rate, averaging around 450 weekly downloads. Active users peaked at 1.6K in mid-April and fluctuated around 1.3K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.